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P****************R

3D Artist
India
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About Freelancer

Hi! I’m Parthasarathi M.R., a skilled 3D Artist with hands-on experience in 3D modeling, rigging, and PBR texturing. I’ve contributed to projects across product visualization, animation, and interactive web assets, including work with NFluNexus, Absurd Software, and ReArk Digital Preservation Pvt. Ltd.

My strengths lie in creating clean, production-ready models and advanced custom rigging systems. I use tools like Blender, Maya, and Substance Painter to deliver high-quality results tailored to client goals. I’ve also optimized CAD models for web platforms and developed efficient workflows for realistic gemstone and jewelry rendering.
You can explore my portfolio to see examples of my 3D modeling, rigging systems, and texturing work, including real-time product visualizations and animation projects. Visit:
https://025sarathi.wixsite.com/sarathi

Let’s collaborate to bring your ideas to life with precision and creativity!

Education

B
2025 B.sc Animation & VFX
Amity University Mumbai

Hi! I’m Parthasarathi M.R., a skilled 3D Artist with hands-on experience in 3D modeling, rigging, and PBR texturing. I’ve contributed to projects across product visualization, animation, and interactive web assets, including work with Influnexus, Absurd Software, and ReArk Digital Preservation Pvt. Ltd. My strengths lie in creating clean, production-ready models and advanced custom rigging systems. I use tools like Blender, Maya, and Substance Painter to deliver high-quality results tailored to client goals. I’ve also optimized CAD models for web platforms and developed efficient workflows for realistic gemstone and jewelry rendering. Let’s collaborate to bring your ideas to life with precision and creativity!

P
2024 Professional Course in Maya
MAYA ACADEMY OF ADVANCED CREATIVITY

Work & Experience

3
Jan-2025 - Mar-2025 3D Artist Intern
JewelVue [ReArk Digital Preservation](Internship)

Refined CAD-based jewelry models for animation, rendering, and web use with clean topology and reduced poly count. Created PBR textures in Substance Painter, tested material variations, and rendered for visual quality. Explored animation workflows in Blender and collaborated on asset finalization.

3
Jul 2024 - Aug 2024 3D Artist
Absurd Software (Internship)

Created game-ready character rigs optimized for animators and seamless workflow integration. Exported rigged assets to the game engine with maintained quality and performance. Gained experience in building efficient, industry-standard production rigs

R
Feb 2024 - Aug 2024 Rigging Artist
INFLUNEXUX (Internship)

Collaborated with modelers, animators, and leads to integrate rigs, improve assets, and resolve issues, enhancing the project pipeline. Created high-quality product animations to showcase features for presentations and client pitches. Used Maya, Blender, and After Effects to design detailed, visually accurate animations

Awards

M
2024 MAAC Creative League (MCL)
Created and presented a detailed 3D environment. Won the competition for outstanding 3D environment design
$5.00 - $15.00 / hr
  • Location
  • Type
    Independent Freelancers
  • English Level
    Fluent
  • Gender
    Male