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P****************R
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About Freelancer
Hi! I’m Parthasarathi M.R., a skilled 3D Artist with hands-on experience in 3D modeling, rigging, and PBR texturing. I’ve contributed to projects across product visualization, animation, and interactive web assets, including work with NFluNexus, Absurd Software, and ReArk Digital Preservation Pvt. Ltd.
My strengths lie in creating clean, production-ready models and advanced custom rigging systems. I use tools like Blender, Maya, and Substance Painter to deliver high-quality results tailored to client goals. I’ve also optimized CAD models for web platforms and developed efficient workflows for realistic gemstone and jewelry rendering.
You can explore my portfolio to see examples of my 3D modeling, rigging systems, and texturing work, including real-time product visualizations and animation projects. Visit:
https://025sarathi.wixsite.com/sarathi
Let’s collaborate to bring your ideas to life with precision and creativity!
Education
Hi! I’m Parthasarathi M.R., a skilled 3D Artist with hands-on experience in 3D modeling, rigging, and PBR texturing. I’ve contributed to projects across product visualization, animation, and interactive web assets, including work with Influnexus, Absurd Software, and ReArk Digital Preservation Pvt. Ltd. My strengths lie in creating clean, production-ready models and advanced custom rigging systems. I use tools like Blender, Maya, and Substance Painter to deliver high-quality results tailored to client goals. I’ve also optimized CAD models for web platforms and developed efficient workflows for realistic gemstone and jewelry rendering. Let’s collaborate to bring your ideas to life with precision and creativity!
Work & Experience
Refined CAD-based jewelry models for animation, rendering, and web use with clean topology and reduced poly count. Created PBR textures in Substance Painter, tested material variations, and rendered for visual quality. Explored animation workflows in Blender and collaborated on asset finalization.
Created game-ready character rigs optimized for animators and seamless workflow integration. Exported rigged assets to the game engine with maintained quality and performance. Gained experience in building efficient, industry-standard production rigs
Collaborated with modelers, animators, and leads to integrate rigs, improve assets, and resolve issues, enhancing the project pipeline. Created high-quality product animations to showcase features for presentations and client pitches. Used Maya, Blender, and After Effects to design detailed, visually accurate animations
Awards
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Location
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TypeIndependent Freelancers
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English LevelFluent
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GenderMale